Programming Windows Games with Borland C++  

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ISBN: 0672302926 | 500 pages | April 1993 | PDF | 2.7 MB

The how-to guide for creating computer games! Intermediate and advanced programmers learn how to use object-oriented programming to write computer games.
* Provides a quick overview of Windows programming with Borland C++ and OWL
* Includes a disk containing shareware Windows games as well as source code and executable versions of SPUZZLE and BLOCKADE

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